The Joy of the One-Shot

Back to the Roots of Adventure

There’s something magical about a one-shot adventure that long campaigns sometimes forget.

Recently, I had the chance to jump into a one-shot run by @TMSynd, and it reminded me why these short, self-contained games are such an important part of tabletop role-playing.

First and foremost, one-shots are fantastic for bringing new players into the group. This session introduced @TheJ011yR0ger and @bardsoundlab to the table — and that alone made the night a success. There’s no pressure to understand months of story arcs, no complicated character histories to memorize, and no fear of “messing up the campaign.” You just sit down, roll some dice, and play.

That accessibility is one of the greatest strengths of the format.

A Creative Reset for Veteran Players

One-shots aren’t just for new players — they’re refreshing for veteran players too.

Long-running campaigns often come with continuity, consequences, and established character identities. That’s part of what makes campaigns meaningful — but it can also limit experimentation.

In a one-shot, players can:

  • Try unusual character builds

  • Make bold or reckless decisions

  • Explore different classes or playstyles

  • Lean into humor, chaos, or classic dungeon-crawl instincts

There’s freedom in knowing nothing has to carry forward beyond the session.

And sometimes, that freedom unlocks creativity you didn’t even realize you were missing.

The Return of Old-School Gaming

What stood out most about this session was how it felt like a step back into old-school gaming - in the best possible way.

No elaborate backstories.
No sprawling campaign lore.
No political intrigue or world-saving stakes.

Just:

  • A dungeon

  • A party of adventurers

  • Monsters to fight

  • Treasure to find

  • Dice to roll

Get in. Explore. Survive. Have fun.

It was simple, direct, and incredibly refreshing.

That classic dungeon-crawl energy — the kind that built the hobby — still holds up today.

Fun Fact: The “One-Shot” That Wasn’t

In true tabletop fashion, this one-shot actually became a two-session adventure - thanks to the joys of VTT logistics.

Between getting everyone connected, sorting out character sheets, wrangling tokens, and the occasional “Can you hear me now?” moment, the session stretched beyond its original scope.

And honestly? That’s part of the charm of modern gaming.

Even when technology slows things down, it still enables groups to play together across distances — something old-school gamers could only dream about.

When a One-Shot Becomes Something More

Ironically, one-shots often spark something bigger.

What started as a single adventure has now potentially led to a regular game, one that keeps the spirit of the one-shot alive - simpler, faster, and free from heavy campaign implications.

That’s the beauty of it: one-shots can be both a gateway and a reset button.

They remind us that tabletop gaming doesn’t always need epic story arcs or years-long commitments. Sometimes, all you need is a dungeon map, some character sheets, and a few friends ready to roll dice.

Final Thoughts

One-shots are:

  • Great onboarding tools

  • Creative playgrounds for experienced players

  • Low-pressure gaming experiences

  • A return to the hobby’s roots

And sometimes, they’re exactly what your group didn’t know it needed.

Here’s to more nights of pure dungeon crawling, creative chaos, and old-school fun.

DM Ed

I have been an avid TTRPG gamer since 1981. I am a veteran, blogger, accredited play tester, and IT professional. With over 40 years of experience in the RPG gaming industry, I have seen the evolution of Sci-Fi, Horror, Fantasy movies, television and games the early days to the latest virtual reality technology.

https://www.DrunkardsAndDragons.com
Next
Next

Open Letter to GalaxyCon re: Dean Cain