BuzzBallz Potion Rules

Welcome Adventurers!

Have You Ever Used Alcohol as a Prop in a Game?
Because with a name like Drunkards & Dragons… it feels like we kind of have to.

Let’s be real—most of us have raised a glass during game night. But what if that glass wasn’t just for sipping between dice rolls… what if it was the potion?

Imagine cracking open a Strawberry ‘Rita BuzzBallz right as your character downs a healing potion. Or draining a Berry Cherry Limeade to recharge your spell slots and fire off a magic missile. That’s exactly what we’re doing—using BuzzBallz as actual, magical props in our livestreamed D&D games.

It’s part cosplay, part chaos, and all flavor.

Whether it’s healing, mana, wild effects, or confidence potions, BuzzBallz adds a hilarious and unpredictable twist to every session.

So—have you ever used alcohol as a prop in a game?

We’re not saying you should.
We’re just saying... it’s fun to try.

In this ruleset, BuzzBallz serve as magical potions—restorative, empowering, and maybe a little unpredictable. When consumed by players IRL, these colorful concoctions directly impact your in-game stats. Choose wisely… or recklessly.

🍓 Strawberry ‘Rita – Potion of Healing

  • Effect (In-Game): Restores 4d4+4 Hit Points.

  • Effect (IRL): Player must fully consume 1 Strawberry ‘Rita BuzzBallz before the healing takes effect.

  • Bonus: If consumed without grimacing, gain +1 temporary HP.

🍒 Berry Cherry Limeade – Mana Elixir

  • Effect (In-Game): Restores 2 expended spell slots (of 3rd level or lower) or +10 to your next spell attack/save DC.

  • Effect (IRL): Player must consume 1 full Berry Cherry Limeade BuzzBallz.

  • Side Effect: Roll a d6:
    1-2. Gain wild magic surge
    3-4. Nothing happens
    5-6. Next spell is cast as if it were 1 level higher

🍫 Choc Tease – Elixir of Confidence

  • Effect (In-Game): Gain Advantage on all Charisma-based checks for 1 hour.

  • Effect (IRL): Must be consumed at the table while delivering a confident monologue or flirtatious line in-character.

  • Bonus: If the table votes the performance was exceptional, gain Inspiration.

🔮 Mystery Ball – Random Effect Potion

Let the gods (and flavors) decide.

  • Mechanic: Choose a random BuzzBallz without looking. The DM rolls 1d8 to determine the effect:

    1. Turn into a sheep for 1 round

    2. Invisibility for 1 minute

    3. Levitate 10 feet randomly for 3 rounds

    4. Fully heal all HP

    5. Cast Fireball (centered on self)

    6. Gain +5 AC for 10 minutes

    7. Speak only in rhymes for the next hour

    8. Swap character sheets with another player for 1 combat

⚠️ Table Rules & Limits

  • Two BuzzBallz per hour, unless you’re playing a Barbarian, in which case... good luck.

  • Drink responsibly. This is a game—not an excuse to get sloppy. Know your limits and have water at the table.

  • Any player who slurs, spills, or can’t roll without knocking over minis must make a Constitution saving throw (DC 15) or be removed from combat by a divine timeout.

DM Ed

I have been an avid TTRPG gamer since 1981. I am a veteran, blogger, accredited play tester, and IT professional. With over 40 years of experience in the RPG gaming industry, I have seen the evolution of Sci-Fi, Horror, Fantasy movies, television and games the early days to the latest virtual reality technology.

https://www.DrunkardsAndDragons.com
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